Экзамен кобаяши мару

From Wikipedia, the free encyclopedia

(Redirected from P-chem test)

The Kobayashi Maru is a training exercise in the Star Trek franchise designed to test the character of Starfleet Academy cadets in a no-win scenario. The Kobayashi Maru test was first depicted in the 1982 film Star Trek II: The Wrath of Khan, and it has since been referred to and depicted in numerous other Star Trek media.

The notional goal of the exercise is to rescue the civilian spaceship Kobayashi Maru, which is damaged and stranded in dangerous territory. The cadet being evaluated must decide whether to attempt to rescue the Kobayashi Maru—endangering their ship and crew—or leave the Kobayashi Maru to certain destruction. If the cadet chooses to attempt a rescue, an insurmountable enemy force attacks their vessel. By reprogramming the test itself, James T. Kirk became the only cadet to defeat the Kobayashi Maru situation.

The phrase «Kobayashi Maru» has entered the popular lexicon as a reference to a no-win scenario. The term is also sometimes used to invoke Kirk’s decision to «change the conditions of the test.»

Depiction[edit]

William Shatner as Captain James T. Kirk. Kirk is the only character credited in live-action Star Trek with succeeding in the Kobayashi Maru test.

The test is introduced in the opening of Star Trek II: The Wrath of Khan, with Lieutenant Saavik commanding her crew on a bridge simulator. They receive a distress call from the Kobayashi Maru and enter the Klingon Neutral Zone to rescue it. The crew loses contact with the civilian ship and three Klingon vessels attack. With the bridge crew dead and the ship badly damaged, Saavik orders the crew to abandon ship and the simulation ends. When Saavik says the test is unfair because there is no way to win, Admiral James T. Kirk replies that a starship captain might face an actual «no-win scenario». Later in the film, Kirk reveals that he beat the Kobayashi Maru as a cadet on his third attempt by reprogramming the simulation to make it possible to rescue the ship, and that he does not actually believe in the idea of a no-win scenario. The 2009 film Star Trek shows an alternate timeline’s version of Cadet Kirk defeating the Kobayashi Maru test.

The test is also depicted in the Star Trek: Prodigy episode «Kobayashi» (2022). Dal, who is struggling as the starship Protostar‘s captain and is not familiar with Starfleet’s test, repeats the simulation many times. Every attempt ends in his ship’s destruction, adding to his despondence. A holographic version of Spock advises Dal that «the needs of the many outweigh the needs of the few,» and Dal realizes he needs to listen to his crew more often.[1]

The Kobayashi Maru is referred to in other live-action and animated content, and characters also use the phrase «Kobayashi Maru» to describe no-win or desperate situations generally. The fourth-season premiere of Star Trek: Discovery is titled «Kobayashi Maru» (2021) and depicts the main characters confronting several challenging situations.[2] Licensed media provide additional depictions of and references to the test, and two Star Trek novels carry the test’s name in their title: The Kobayashi Maru (1989) by Julia Ecklar and Kobayashi Maru (2008) by Michael A. Martin and Andy Mangels.

Concept and production[edit]

Star Trek II screenwriter Jack B. Sowards developed the Kobayashi Maru, naming it after his former neighbors. Kirk’s rejection of «the no-win scenario» in the film is one of several characterizations that reflected Sowards’ own mindset at the time. Anticipating that news would leak of Spock’s death at the film’s end, Sowards had Spock and other known Enterprise bridge officers feign their deaths as part of the opening Kobayashi Maru simulation; Kirk’s quip afterward to Spock—»Aren’t you dead?»—was Sowards’ way of playing on that knowledge with the audience.[3]

The «all-star crew» of Spock, Uhura, Sulu, and McCoy on the bridge simulator in Star Trek II motivated Star Trek: Prodigy‘s producers to attempt to create a «perfect» bridge crew for a holodeck in their show. The writers could not reach consensus, and their lineup was limited by the availability of appropriate audio. Aaron Waltke, who wrote the episode, believed strongly that the characters should be voiced by the original actors, which meant finding either archived audio or recording new dialogue. Waltke did most of the research to find appropriate audio, which involved reading 90 scripts and watching 40 episodes from across the franchise; he called it «one of the hardest writing experiences I’ve ever had.» The protagonist Dal’s (voiced by Brett Gray) holographic bridge crew ultimately consisted of Spock, Uhura, Scotty, and Odo, and they were «voiced» by mixing archival television and film dialogue of the characters as depicted by Leonard Nimoy, Nichelle Nichols, James Doohan, and René Auberjonois, respectively. Beverly Crusher was added when the writers realized someone needed to interact more directly with Dal, and Gates McFadden recorded new dialogue for the character.[4]

Critical response and impact[edit]

Entertainment Weekly said the Kobayashi Maru test is one of the top ten elements of Star Trek with which non-fans are likely to be familiar;[5] writing for Tor, Keith DeCandido said «everyone knows that the Kobayashi Maru refers to a no-win scenario».[6] Craig S. Semon said that if the 2009 Star Trek film were popular with both general audiences and serious Star Trek fans, then director J. J. Abrams will have outperformed Kirk on the Kobayashi Maru.[7] io9 called Prodigy‘s Kobayashi Maru and its impact on Dal «surprisingly touching».[8]

After being diagnosed with terminal cancer, Star Trek fan Randy Pausch received an autographed picture of Kirk whose inscription from William Shatner echoed Kirk’s dialogue in Star Trek II: «I don’t believe in the no-win scenario.»[9]

The term has been applied to real-world scenarios with no perceived positive outcome or that requires outside-the-box thinking, such as climate change,[10] constitutional law,[11] education,[12] and the casting of the Ancient One character in Doctor Strange.[13][14] Commentators have used Kirk’s unorthodox answer to the Kobayashi Maru test as an example of the need to redefine the premises upon which an organization operates—changing the rules rather than playing within them.[15][16] Computer security educators have used the Kobayashi Maru to teach students to think like an adversary, and that by stepping outside the rules of the game one can redefine the game.[17] Ideas and products focusing on immersive learning have also been compared to the realistic, immersive nature of the Kobayashi Maru test.[18][19][20]

See also[edit]

  • Catch-22 (logic)
  • Egg of Columbus
  • Endless knot
  • Gordian Knot
  • Mexican standoff
  • Thinking outside the box
  • Trolley problem

References[edit]

  1. ^ Pascale, Anthony. «Review: ‘Star Trek: Prodigy’ Passes The Test In «Kobayashi»«. TrekMovie.com. Retrieved January 24, 2022.
  2. ^ DeCandido, Keith R. A. (November 18, 2021). «Winning a No-Win Scenario — Star Trek: Discovery’s «Kobayashi Maru»«. Tor.com. Retrieved January 24, 2022.
  3. ^ Goldberg, Lee (February 1983). «Jack Sowards: The Man Who Killed Mr. Spock». Starlog (67): 22–25 – via Internet Archive.
  4. ^ Roth, Dylan (January 6, 2022). «How Star Trek: Prodigy pulled off the cameo-filled Kobayashi episode». Polygon. Retrieved January 24, 2022.
  5. ^ Franich, Darren (May 6, 2016). «‘Star Trek II: The Wrath of Khan’ is a movie about acting». Entertainment Weekly. Time Inc. Retrieved July 22, 2016.
  6. ^ DeCandido, Keith R. A. (May 23, 2017). «Star Trek The Original Series Rewatch: Star Trek II: The Wrath of Khan». Tor.com. Retrieved January 24, 2022.
  7. ^ Semon, Craig S. (May 8, 2009). «Back to the future; Can ‘Star Trek’ prequel re-energize franchise?». Telegram & Gazette. Worcester, MA. p. B8. Gale A199455885.
  8. ^ James, Whitbrook (January 6, 2022). «Star Trek: Prodigy’s Return Has Already Blown My Mind 3 Times». Gizmodo. Retrieved January 24, 2022.
  9. ^ «March 17th, 2007: A note on staying positive». Download.srv.cs.cmu.edu. Retrieved May 20, 2012.
  10. ^ Kurtz, Donald; Fustes, Manuel (May 2016). «The Politics of Global Warming: Sciemocracy and the Rescue of the Kobayashi Maru». Journal of Globalization Studies. 7 (1): 3–29..
  11. ^ Mortopoulos, Constantine (January 1, 2011). «Kobayashi Maru: Arduous Effort and Scant Incorporation of the Yamashita Standard to the Hellenic Law». European Journal of Crime, Criminal Law and Criminal Justice. 19 (3): 199–238. doi:10.1163/157181711X578440.
  12. ^ Dunlap, Joanna; Lowenthal, Patrick (2010). «Defeating the Kobayashi Maru: Supporting Student Retention by Balancing the Needs of the Many and the One». EDUCAUSE Quarterly. 33 (4). Archived from the original on July 17, 2011.
  13. ^ Wong, Edward (April 27, 2016). «An American Superhero Film Steers Clear of Tibet, Just to Be Safe». The New York Times. p. A6.
  14. ^ Wong, Edward (April 26, 2016). «‘Doctor Strange’ Writer Explains Casting of Tilda Swinton as Tibetan». The New York Times. He likened the cultural issue involving the Ancient One to the Kobayashi Maru, a famous battle simulation game in the «Star Trek» universe
  15. ^ Olenick, Michael (February 8, 2008). «Redefining Markets: Captain Kirk & the Kobayashi Maru». Valueinnovation.net. Archived from the original on February 16, 2012. Retrieved May 20, 2012.
  16. ^ Girone, Bill (September 2007). «Changing the rules: if agents are to be successful, they may have to redefine their goals». Best’s Review. A.M. Best Company, Inc. 108 (5): 100. ISSN 1527-5914 – via EBSCO.
  17. ^ Conti, Gregory; Caroland, James (July 2011). «Embracing the Kobayashi Maru: Why You Should Teach Your Students to Cheat». IEEE Security Privacy. 9 (4): 48–51. doi:10.1109/MSP.2011.80. S2CID 29371315.
  18. ^ Erwin, Sandra I. (December 2006). «Simulation technology: Air Force sets sights on ‘airman of the future’ video games». National Defense. 91 (637): 38. Gale A155870226.
  19. ^ Ward, Cassidy (January 18, 2022). «Virtual reality teaching tools: The science behind Star Trek’s holodeck». SYFY Wire. Retrieved January 24, 2022.
  20. ^ Bruni-Bossio, Vincent; Willness, Chelsea (October 2016). «The ‘Kobayashi Maru’ Meeting: High-Fidelity Experiential Learning». Journal of Management Education. 40 (5): 619–647. doi:10.1177/1052562916644284. S2CID 148549111.

Further reading[edit]

  • Stemwedel, Janet D. «The Philosophy of Star Trek: The Kobayashi Maru, No-Win Scenarios, And Ethical Leadership». Forbes. Retrieved January 24, 2022.

External links[edit]

  • Kobayashi Maru scenario at Memory Alpha (a Star Trek wiki)

From Wikipedia, the free encyclopedia

(Redirected from P-chem test)

The Kobayashi Maru is a training exercise in the Star Trek franchise designed to test the character of Starfleet Academy cadets in a no-win scenario. The Kobayashi Maru test was first depicted in the 1982 film Star Trek II: The Wrath of Khan, and it has since been referred to and depicted in numerous other Star Trek media.

The notional goal of the exercise is to rescue the civilian spaceship Kobayashi Maru, which is damaged and stranded in dangerous territory. The cadet being evaluated must decide whether to attempt to rescue the Kobayashi Maru—endangering their ship and crew—or leave the Kobayashi Maru to certain destruction. If the cadet chooses to attempt a rescue, an insurmountable enemy force attacks their vessel. By reprogramming the test itself, James T. Kirk became the only cadet to defeat the Kobayashi Maru situation.

The phrase «Kobayashi Maru» has entered the popular lexicon as a reference to a no-win scenario. The term is also sometimes used to invoke Kirk’s decision to «change the conditions of the test.»

Depiction[edit]

William Shatner as Captain James T. Kirk. Kirk is the only character credited in live-action Star Trek with succeeding in the Kobayashi Maru test.

The test is introduced in the opening of Star Trek II: The Wrath of Khan, with Lieutenant Saavik commanding her crew on a bridge simulator. They receive a distress call from the Kobayashi Maru and enter the Klingon Neutral Zone to rescue it. The crew loses contact with the civilian ship and three Klingon vessels attack. With the bridge crew dead and the ship badly damaged, Saavik orders the crew to abandon ship and the simulation ends. When Saavik says the test is unfair because there is no way to win, Admiral James T. Kirk replies that a starship captain might face an actual «no-win scenario». Later in the film, Kirk reveals that he beat the Kobayashi Maru as a cadet on his third attempt by reprogramming the simulation to make it possible to rescue the ship, and that he does not actually believe in the idea of a no-win scenario. The 2009 film Star Trek shows an alternate timeline’s version of Cadet Kirk defeating the Kobayashi Maru test.

The test is also depicted in the Star Trek: Prodigy episode «Kobayashi» (2022). Dal, who is struggling as the starship Protostar‘s captain and is not familiar with Starfleet’s test, repeats the simulation many times. Every attempt ends in his ship’s destruction, adding to his despondence. A holographic version of Spock advises Dal that «the needs of the many outweigh the needs of the few,» and Dal realizes he needs to listen to his crew more often.[1]

The Kobayashi Maru is referred to in other live-action and animated content, and characters also use the phrase «Kobayashi Maru» to describe no-win or desperate situations generally. The fourth-season premiere of Star Trek: Discovery is titled «Kobayashi Maru» (2021) and depicts the main characters confronting several challenging situations.[2] Licensed media provide additional depictions of and references to the test, and two Star Trek novels carry the test’s name in their title: The Kobayashi Maru (1989) by Julia Ecklar and Kobayashi Maru (2008) by Michael A. Martin and Andy Mangels.

Concept and production[edit]

Star Trek II screenwriter Jack B. Sowards developed the Kobayashi Maru, naming it after his former neighbors. Kirk’s rejection of «the no-win scenario» in the film is one of several characterizations that reflected Sowards’ own mindset at the time. Anticipating that news would leak of Spock’s death at the film’s end, Sowards had Spock and other known Enterprise bridge officers feign their deaths as part of the opening Kobayashi Maru simulation; Kirk’s quip afterward to Spock—»Aren’t you dead?»—was Sowards’ way of playing on that knowledge with the audience.[3]

The «all-star crew» of Spock, Uhura, Sulu, and McCoy on the bridge simulator in Star Trek II motivated Star Trek: Prodigy‘s producers to attempt to create a «perfect» bridge crew for a holodeck in their show. The writers could not reach consensus, and their lineup was limited by the availability of appropriate audio. Aaron Waltke, who wrote the episode, believed strongly that the characters should be voiced by the original actors, which meant finding either archived audio or recording new dialogue. Waltke did most of the research to find appropriate audio, which involved reading 90 scripts and watching 40 episodes from across the franchise; he called it «one of the hardest writing experiences I’ve ever had.» The protagonist Dal’s (voiced by Brett Gray) holographic bridge crew ultimately consisted of Spock, Uhura, Scotty, and Odo, and they were «voiced» by mixing archival television and film dialogue of the characters as depicted by Leonard Nimoy, Nichelle Nichols, James Doohan, and René Auberjonois, respectively. Beverly Crusher was added when the writers realized someone needed to interact more directly with Dal, and Gates McFadden recorded new dialogue for the character.[4]

Critical response and impact[edit]

Entertainment Weekly said the Kobayashi Maru test is one of the top ten elements of Star Trek with which non-fans are likely to be familiar;[5] writing for Tor, Keith DeCandido said «everyone knows that the Kobayashi Maru refers to a no-win scenario».[6] Craig S. Semon said that if the 2009 Star Trek film were popular with both general audiences and serious Star Trek fans, then director J. J. Abrams will have outperformed Kirk on the Kobayashi Maru.[7] io9 called Prodigy‘s Kobayashi Maru and its impact on Dal «surprisingly touching».[8]

After being diagnosed with terminal cancer, Star Trek fan Randy Pausch received an autographed picture of Kirk whose inscription from William Shatner echoed Kirk’s dialogue in Star Trek II: «I don’t believe in the no-win scenario.»[9]

The term has been applied to real-world scenarios with no perceived positive outcome or that requires outside-the-box thinking, such as climate change,[10] constitutional law,[11] education,[12] and the casting of the Ancient One character in Doctor Strange.[13][14] Commentators have used Kirk’s unorthodox answer to the Kobayashi Maru test as an example of the need to redefine the premises upon which an organization operates—changing the rules rather than playing within them.[15][16] Computer security educators have used the Kobayashi Maru to teach students to think like an adversary, and that by stepping outside the rules of the game one can redefine the game.[17] Ideas and products focusing on immersive learning have also been compared to the realistic, immersive nature of the Kobayashi Maru test.[18][19][20]

See also[edit]

  • Catch-22 (logic)
  • Egg of Columbus
  • Endless knot
  • Gordian Knot
  • Mexican standoff
  • Thinking outside the box
  • Trolley problem

References[edit]

  1. ^ Pascale, Anthony. «Review: ‘Star Trek: Prodigy’ Passes The Test In «Kobayashi»«. TrekMovie.com. Retrieved January 24, 2022.
  2. ^ DeCandido, Keith R. A. (November 18, 2021). «Winning a No-Win Scenario — Star Trek: Discovery’s «Kobayashi Maru»«. Tor.com. Retrieved January 24, 2022.
  3. ^ Goldberg, Lee (February 1983). «Jack Sowards: The Man Who Killed Mr. Spock». Starlog (67): 22–25 – via Internet Archive.
  4. ^ Roth, Dylan (January 6, 2022). «How Star Trek: Prodigy pulled off the cameo-filled Kobayashi episode». Polygon. Retrieved January 24, 2022.
  5. ^ Franich, Darren (May 6, 2016). «‘Star Trek II: The Wrath of Khan’ is a movie about acting». Entertainment Weekly. Time Inc. Retrieved July 22, 2016.
  6. ^ DeCandido, Keith R. A. (May 23, 2017). «Star Trek The Original Series Rewatch: Star Trek II: The Wrath of Khan». Tor.com. Retrieved January 24, 2022.
  7. ^ Semon, Craig S. (May 8, 2009). «Back to the future; Can ‘Star Trek’ prequel re-energize franchise?». Telegram & Gazette. Worcester, MA. p. B8. Gale A199455885.
  8. ^ James, Whitbrook (January 6, 2022). «Star Trek: Prodigy’s Return Has Already Blown My Mind 3 Times». Gizmodo. Retrieved January 24, 2022.
  9. ^ «March 17th, 2007: A note on staying positive». Download.srv.cs.cmu.edu. Retrieved May 20, 2012.
  10. ^ Kurtz, Donald; Fustes, Manuel (May 2016). «The Politics of Global Warming: Sciemocracy and the Rescue of the Kobayashi Maru». Journal of Globalization Studies. 7 (1): 3–29..
  11. ^ Mortopoulos, Constantine (January 1, 2011). «Kobayashi Maru: Arduous Effort and Scant Incorporation of the Yamashita Standard to the Hellenic Law». European Journal of Crime, Criminal Law and Criminal Justice. 19 (3): 199–238. doi:10.1163/157181711X578440.
  12. ^ Dunlap, Joanna; Lowenthal, Patrick (2010). «Defeating the Kobayashi Maru: Supporting Student Retention by Balancing the Needs of the Many and the One». EDUCAUSE Quarterly. 33 (4). Archived from the original on July 17, 2011.
  13. ^ Wong, Edward (April 27, 2016). «An American Superhero Film Steers Clear of Tibet, Just to Be Safe». The New York Times. p. A6.
  14. ^ Wong, Edward (April 26, 2016). «‘Doctor Strange’ Writer Explains Casting of Tilda Swinton as Tibetan». The New York Times. He likened the cultural issue involving the Ancient One to the Kobayashi Maru, a famous battle simulation game in the «Star Trek» universe
  15. ^ Olenick, Michael (February 8, 2008). «Redefining Markets: Captain Kirk & the Kobayashi Maru». Valueinnovation.net. Archived from the original on February 16, 2012. Retrieved May 20, 2012.
  16. ^ Girone, Bill (September 2007). «Changing the rules: if agents are to be successful, they may have to redefine their goals». Best’s Review. A.M. Best Company, Inc. 108 (5): 100. ISSN 1527-5914 – via EBSCO.
  17. ^ Conti, Gregory; Caroland, James (July 2011). «Embracing the Kobayashi Maru: Why You Should Teach Your Students to Cheat». IEEE Security Privacy. 9 (4): 48–51. doi:10.1109/MSP.2011.80. S2CID 29371315.
  18. ^ Erwin, Sandra I. (December 2006). «Simulation technology: Air Force sets sights on ‘airman of the future’ video games». National Defense. 91 (637): 38. Gale A155870226.
  19. ^ Ward, Cassidy (January 18, 2022). «Virtual reality teaching tools: The science behind Star Trek’s holodeck». SYFY Wire. Retrieved January 24, 2022.
  20. ^ Bruni-Bossio, Vincent; Willness, Chelsea (October 2016). «The ‘Kobayashi Maru’ Meeting: High-Fidelity Experiential Learning». Journal of Management Education. 40 (5): 619–647. doi:10.1177/1052562916644284. S2CID 148549111.

Further reading[edit]

  • Stemwedel, Janet D. «The Philosophy of Star Trek: The Kobayashi Maru, No-Win Scenarios, And Ethical Leadership». Forbes. Retrieved January 24, 2022.

External links[edit]

  • Kobayashi Maru scenario at Memory Alpha (a Star Trek wiki)

Перекресток миров
(информация из разных вселенных)

«Цель состоит в том, чтобы испытать страх; страх перед лицом неминуемой смерти, принять этот страх и сохранить контроль над собой и своей командой. Это качество, ожидаемое от каждого капитана Звездного флота«.

Спок, 2258 (Звездный путь)

Симулятор Кобаяси Мару в 2285 году

Сценарий Кобаяси Мару был печально известным безнадежным сценарием, который был частью учебной программы для курсантов командного состава Академии Звездного флота в 23 веке. В первую очередь он использовался для оценки дисциплины, характера и командных способностей курсанта при столкновении с невозможной ситуацией, поскольку не существует (законной) стратегии, которая приведет к успешному результату.

Испытание в основном состояло из кадета, назначенного командиром звездолета USS «Энтерпрайз«. (Звездный путь II: Гнев Хана) Корабль вскоре получит сигнал бедствия от «Кобаяси Мару«, гражданского грузового судна в нейтральной зоне Клингонов, которое было сильно выведено из строя. Будучи единственным кораблем в зоне досягаемости, курсант не может отказаться от спасательной миссии и вынужден войти в Нейтральную зону, чтобы спасти судно, рискуя нарушить договоры. Затем кораблю противостояли клингонские боевые крейсера класса К’т’инга, которые обычно вступали в перестрелку.

Это считалось абсолютно безнадежным сценарием, потому что было запрограммировано, что курсант не сможет одновременно спасти Кобаяси Мару, избежать боя с клингонами и сбежать из Нейтральной зоны с неповрежденным USS Энтерпрайз. Выбор курсантом того, как вести спасательную операцию, давал большое представление о принятии его или ее командованием решений.

Роман Джулии Эклар «Кобаяши Мару» выдвинул идею о том, что тест Кобаяши Мару действительно был безнадежным сценарием, если только программа не была изменена. Все исходы приводили к уничтожению «Кобаяси Мару», гибели чьей-либо команды или мятежу команды мостика, если курсант пытался отступить без спасения.

Тест «Кобаяси Мару» при приеме безопасника на работу

25 июля, 2018

Помните вселенную «Звездного пути» (Star Trek), в которой курсантам Звездного флота предлагали пройти тест «Кобаяси Мару», который моделировал изначально проигрышную ситуацию, которая должна была показать характер и качества курсантов? Так вот когда я готовился к киберучениям для сочинского «Кода ИБ. Профи», которые пройдут уже в эту пятницу, мне вспомнился этот тест. Но немного в другом контексте. Почему бы его не модифицировать под информационную безопасность и не использовать при приеме на работу?

По сюжету «Кобаяси Мару» является космическим гражданским кораблем, который находясь в нейтральной космической зоне расы клингонов, оказался поврежден. У клингонов с людьми идет длительное конфликт и поэтому вмешательство тестируемого курсанта может негативно сказаться на развитии событий. Если попытаться спасти пассажиров «Кобаяси Мару», нарушив нейтралитет с клингонами, то это спровоцирует их на агрессию и возможно военный конфликт. Если выбрать невмешательство, то это значит дать гражданскому судну погибнуть. Это классическая дилемма с двумя безвыходными и негативными сценариями развития событий и надо выбрать из них только один. При этом в фильме компьютер, который и моделирует данную игру с курсантами, запрограммирован на проигрыш курсанта.

Вот мне и пришла в голову мысль, почему бы не использовать эту идею при приеме на работу специалистов по кибербезопасности. Вместо проверки знаний числа уровней модели OSI, нормативных документов ФСТЭК, рынка кибербезопасности и тому подобной чепухи, мало нужной в реальной работе безопасника, стоит задавать сценарии и проверять, по какому пути пойдет кандидат. Например, такой сценарий: «Осень. Вы планируете бюджет отдела ИБ на следующий год и среди прочего перед вами встает вопрос — заложить ли деньги на выполнение закона «О персональных данных» в размере 7 миллионов рублей, которые будут потрачены на аудит текущей ситуации приглашенным лицензиатом ФСТЭК, разработку проекта защиты ПДн и приобретение средств защиты информации?

Вопрос достаточно простой на первый взгляд и он рано или поздно встает почти перед каждым безопасником (разница только в сумме). Вы можете пойти по традиционному пути и заложить эти деньги по принципу «так положено». А можете пойти по принципу «а вдруг» и договориться, что деньги будут выделены, если организация попадет в перечень плановых проверок РКН (но тогда причем тут лицензиат ФСТЭК и защита ПДн?). А можно пойти по бизнес-сценарию и принять как данность, что даже в худшем сценарии развития событий сумма штрафа составит на порядок меньшие деньги заложенных в бюджет и можно принять риск несоответствия, потратив деньги на более реальные бизнесу нужды. Причем тут нет правильного ответа (все как в тесте «Кобаяси Мару»). В любом случае вы что-то теряете — деньги бюджета на бесполезное приведение себя в соответствие или репутацию в случае прихода регулятора и сумму штрафа? Что выберет кандидат? На выбор будет влиять его бизнес- или compliance-ориентированность, которая и может стать предметом анализа в рамках данного теста.

Чем не идея? Среди других тестов «Кобаяси Мару» в ИБ может быть проверка дилемм «отечественное или зарубежное средство защиты», «open source vs коммерческое ПО», «своя система защиты vs аутсорсинг»…

ЗЫ. В фильме Джеймс Кирк проходит этот тест (единственный курсант в оригинальной вселенной «Звездного пути») просто «взломав» компьютер и изменив программу. Это позволяет проверить если не характер, то оригинальность мышления кандидата, что тоже может быть одной из задач теста.

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The Kobayashi Maru simulator in 2285

The Kobayashi Maru scenario is a test given to command track line officer Starfleet cadets. This test is generally not given to science officers. It is a test of character to see what a potential captain would do in a no-win scenario.

History and specifics[]

In the original scenario, the cadet captains a patrol in a simulated starship, based on a dramatized experience of the USS Horizon in the 22nd century. The ship receives a distress call from a neutronic fuel carrier, the SS Kobayashi Maru (commanded by Kojiro Vance), from inside a neutral zone. If the cadet attempts to aid the Maru, three Klingon cruisers attack. The computer ensures that it is impossible for the cadet to save both the Maru passengers and their own ship.

Cadets are forbidden to ever tell others how they win, if they win. In fact, the entire Kobayashi Maru program is meant to be unknown to those who have never taken it, so that they cannot pre-plan tactics. Leonard McCoy and Spock were two officers who had never taken the test.

Basis for the test[]

The Kobayashi Maru scenario is based on an actual event in Starfleet history, in which a freighter called the Kobayashi Maru was lost along the Klingon border in the 22nd century.

History[]

23rd century[]

One cadet took the test twice in 2234, the first and only one to do so until 2254. Circa 2239, a cadet lasted 11.5 minutes in the simulation.

James T. Kirk became the first cadet to beat the scenario in 2254 by re-programming the computer.

On his first attempt «commanding» the USS Potemkin, he lasted five minutes, but «died» after four minutes and 37.03 seconds. The results were the same in his second attempt, but his reaction time in both was well above average. After these defeats, Kirk took to studying statements by Korrd meant for both winners and losers (in battle).

Before his third attempt, Kirk reprogrammed the scenario (with the aid of a fellow Starfleet cadet), eliminating the parts of the program that made it impossible to win, thus creating a level playing field where success was not guaranteed, but at least possible. He then told the simulation’s Klingon, Kozor, that he was «Captain Kirk». When they heard this, the attacking fleet instantly assisted Kirk in locating Kobayashi Maru. Kirk then tricked the Klingon ships into warping away, giving him time to evacuate the Maru. The whole thing took eighteen minutes and twenty-seven seconds. Admirals Jublik and Zheng gave Kirk a commendation for original thinking, as well as ninety-nine demerits, just short of the expulsion limit.

Cadet Montgomery Scott took the test, and his simulated USS Saratoga utilized a trick of deflector shields an weaknesses in shield frequencies to eliminate numerous Klingon warships, achieving a long running stalemate by targeting the crux of linked shield bubbles, first with photon torpedoes and then by beaming antimatter canisters to the linked shields. His tactic was questioned by the supervising admirals since it would not work in reality. Computer simulations had long theorized that precision fire to linked shield bubbles would cause destructive feedback, but in practice the tactic never worked due to flaws in the simulation programming. Scott’s performance was questioned since it was Scott himself, as a youth, who had performed the engineering experiment that proved the simulation wrong. The issue of his grade was rendered moot when he quietly accepted a transfer to Starfleet Academy Engineering School, offered anonymously by one of the admirals who learned of Scotty’s trick.

Cadet Hikaru Sulu’s test ran short and resulted in the complete loss of the Kobayashi Maru. When his simulated USS Exeter received the distress call, he chose to follow the letter of the law and declined to violate the Klingon Neutral Zone. There was a brief discussion among the cadet crew questioning his decision, but the cadet acting as his XO, Maria Theresa Perez-Salazar, quieted all dissent with a stern admonition for the crew to follow Sulu’s orders, followed by an impassioned dialogue with Sulu regarding the weight of his decision. Despite the lack of tactical exercise, the demonstration of chain of command was deserving of high marks and was educational for all concerned, especially Sulu, who was feeling conflicted over his decision to focus on his schooling and subsequently missing spending time with his dying great-grandfather.

Cadet Pavel Chekov found himself outmatched early in the simulation by multiple attackers. Despite his ability to pitch a longer firefight, Chekov instead chose to rush to the end of the simulation by adopting a «scorched earth» policy and luring a large number of attackers into range and self-destructing the simulation USS Yorktown. He was successful in destroying a disproportionate number of enemies, despite the loss of the Kobayashi Maru and his entire crew. It was known that Chekov had an admiration for the reputation of James Kirk, and the instructors ordered a follow-up simulation involving ferreting out an enemy mole while trapped in an outpost station. Chekov also used a suicide attack, causing all parties to be simulated casualties. His instructors were highly critical of this approach in both tests. In particular, they pointed out Kirk’s solution to the outpost exercise was to force everyone to disarm and eventually reveal that there was no enemy mole, causing Chekov a good deal of humiliation.

In the year 2270, Cadet Piper managed to flummox the test by using a computer routine she had read about in a series of novels for young readers. When facing a number of Romulan vessels, her simulated USS Saratoga began taking damage and casualties from hull breaches. Piper, for lack of a better means of controlling the ship, used a hand communicator to feed firing solutions to the library computer via voice commands. She then used a little known emergency override to order the computer to begin rerouting control routines, effectively taking control of the ship. Unfortunately, the communicator fed the emergency overrides to the Academy computers, bypassing the simulator, causing a severe technical outage. While the unique approach was tactically sound for prolonging the life of her ship, it also mirrored techniques used by terrorists, putting her under suspicion of collaborating with a mutinous attempt to steal a prototype starship a short time later.

In the 2280s decade, cadet David Forester, inspired by Kirk’s example, took the test and passed it, reutilizing Kirk’s method of reprogramming the machine.

Another cadet who has beaten the simulation is Peter Kirk. He did this by challenging the other captain to a ritual duel to the death, such that all existing hostilities must be halted for the duration. Peter told his crew to rescue the Kobayashi Maru’s crew and warp away while he was in combat.

Saavik in command during the scenario

Admiral Kirk discusses Saavik’s performance with her

In 2285, Kirk, then an admiral serving as an instructor at the Academy, supervised Lieutenant Saavik’s performance in the Kobayashi Maru scenario. Former Enterprise crew members Spock, Sulu, Uhura and McCoy participated as «actors» in the simulation. Saavik’s performance was predictably dismal; as Kirk observed to Spock, «She destroyed the simulator room and you with it.» Spock had never taken the Kobayashi Maru test, but before he died of radiation poisoning, he described his sacrifice to save the Enterprise as his solution to the scenario.

While breaking Leonard McCoy out of a Federation prison and plotting to steal the Enterprise from the Spacedock in Earth orbit, Admiral Kirk contacted Commander Chekov with the coded message «The Kobayashi Maru has set sail for the promised land.»

The term «Kobayashi Maru» may be a slang term for any hopeless situation in the 23rd century, at least in Starfleet culture. Leonard McCoy considered his and James T. Kirk’s imprisonment on Rura Penthe to be a «Kobayashi Maru» and told Kirk as much, on their first night at the penal mine.

24th century[]

The alliance between the Federation and the Klingon Empire led to the change, in the 24th century, of enemy in the Kobayashi Maru from Klingon to Romulans.

There appear to have been some variants of the simulation using Romulans in the 23rd century as well, indicating that the test would be given differently then as well. Undoubtedly by this point, the Klingons were wholly removed as a possibility.

Cardassians have also been the aggressor in some tests.

The bridge of the USS Venture was recreated for Kobayashi Maru scenario tests.

Cadets that have beaten the simulation in the 24th century include Quintin Stone and Nog.

Typhuss James Halliwell, upon taking the test in 2350, destroyed the freighter, backing up his decision by suggesting that more than likely the crew was dead, and it was just a trap. He also reasoned that the crew would prefer this to capture and torture from their adversaries. Typhuss James Halliwell recorded one of the highest scores for the test in the Academy’s history. (Star Trek: Intrepid)

Mackenzie Calhoun, upon taking the test, destroyed the freighter, backing up his decision by suggesting that more than likely the crew was dead, and it was just a trap. He also reasoned that the crew would prefer this to capture and torture from their adversaries.

When Cadet William T. Riker took the test, he impressed his instructor by ordering an EVA suit be brought to him, so he could fight the enemy by hand.

By the 2370s, cadets taking the test were asked to advance beyond Kirk’s «original thinking» in their efforts to save the ship.

Sinjin Kirk recorded one of the highest scores for the test in the Academy’s history.

Other command tests[]

A similar simulation was later used in the 24th century. It involved a damaged Ferengi ship as well as Romulan D’deridex-class warbirds, instead of a civilian freighter and Klingon battle cruisers, and was performed on the holodeck. However according to Tuvok this version did have a correct solution, that being to retreat. (VOY episode: «Learning Curve»)

By the 2380s, the scenario could include various officers from differents ships and time periods to assist the inviduals in taking the scenario. In 2383, Dal R’El took the scenario several times aboard the USS Protostar until he learned the scenario’s lesson. (PRD episode: «Kobayashi«)

25th century[]

In 2401, Admiral Jean-Luc Picard informed Commander Raffaela Musiker that he was considering an update to the Kobayashi Maru scenario. (PIC episode: «The Star Gazer»)

Seven of Nine tries her hand at diplomacy

In the year 2401, Seven of Nine tried her hand at diplomacy in a special holoprogram version of the Kobayashi Maru scenario. After her failure, Admiral Jean-Luc Picard tried to convince her to work towards a return to Starfleet and peaceful missions rather than resuming violent adventuring with the Fenris Rangers. A short time afterwards, Picard encountered Seven in the company of the Fenris Rangers while the USS Stargazer was investigating the fate of the Jenjoran civilization of the planet Jenjor VI. After Picard was taken hostage by Reska, a half-Reman outcast from the world’s former Romulan occupiers, Seven was able to negotiate an understanding, and Reska freed Picard and agreed to barter peace with the Jenjorans. Although Picard congratulated Seven on solving the real-life application of the scenario, she still declined to immediately return to Starfleet. (PICStargazer comics: «Issue 1», «Issue 3»)

32nd century[]

In 3190, Captain Michael Burnham and Federation President Laira Rillak discussed the Kobayashi Maru scenario in the aftermath of catastrophe of Deep Space Repair Beta Six and the death of three of its crew. Burnham was surprised that Rillak was aware of the scenario, not being Starfleet, but Rillak explained that she had learned of it from her experience in flying cargo around the sector for her father. Rillak felt that the lesson of the scenario was acceptance, and leadership being about balance, knowing what weight was one’s to carry and what wasn’t, something which Burnham didn’t see yet. (DSC episode: «Kobayashi Maru»)

Alternate reality[]

James T. Kirk during the Kobayashi Maru test

In the Kelvin timeline, by 2258 Commander Spock was in charge of programming the scenario for cadets. In that year James T. Kirk of that reality took the test. Like in the original reality, he took the test twice and failed before taking the test a third time. On his third attempt, Kirk won the simulation by reprogramming the simulator and making it possible to destroy the attacking ships with one torpedo each. Disturbed by this, Spock investigated and brought his findings to academy leadership, which called a hearing into Kirk’s actions.

In 2259, one of the video feeds on Admiral Alexander Marcus was of the Kobayashi Maru test monitoring room.

The Kobayashi Maru simulator in 2285

The Kobayashi Maru scenario is a test given to command track line officer Starfleet cadets. This test is generally not given to science officers. It is a test of character to see what a potential captain would do in a no-win scenario.

History and specifics[]

In the original scenario, the cadet captains a patrol in a simulated starship, based on a dramatized experience of the USS Horizon in the 22nd century. The ship receives a distress call from a neutronic fuel carrier, the SS Kobayashi Maru (commanded by Kojiro Vance), from inside a neutral zone. If the cadet attempts to aid the Maru, three Klingon cruisers attack. The computer ensures that it is impossible for the cadet to save both the Maru passengers and their own ship.

Cadets are forbidden to ever tell others how they win, if they win. In fact, the entire Kobayashi Maru program is meant to be unknown to those who have never taken it, so that they cannot pre-plan tactics. Leonard McCoy and Spock were two officers who had never taken the test.

Basis for the test[]

The Kobayashi Maru scenario is based on an actual event in Starfleet history, in which a freighter called the Kobayashi Maru was lost along the Klingon border in the 22nd century.

History[]

23rd century[]

One cadet took the test twice in 2234, the first and only one to do so until 2254. Circa 2239, a cadet lasted 11.5 minutes in the simulation.

James T. Kirk became the first cadet to beat the scenario in 2254 by re-programming the computer.

On his first attempt «commanding» the USS Potemkin, he lasted five minutes, but «died» after four minutes and 37.03 seconds. The results were the same in his second attempt, but his reaction time in both was well above average. After these defeats, Kirk took to studying statements by Korrd meant for both winners and losers (in battle).

Before his third attempt, Kirk reprogrammed the scenario (with the aid of a fellow Starfleet cadet), eliminating the parts of the program that made it impossible to win, thus creating a level playing field where success was not guaranteed, but at least possible. He then told the simulation’s Klingon, Kozor, that he was «Captain Kirk». When they heard this, the attacking fleet instantly assisted Kirk in locating Kobayashi Maru. Kirk then tricked the Klingon ships into warping away, giving him time to evacuate the Maru. The whole thing took eighteen minutes and twenty-seven seconds. Admirals Jublik and Zheng gave Kirk a commendation for original thinking, as well as ninety-nine demerits, just short of the expulsion limit.

Cadet Montgomery Scott took the test, and his simulated USS Saratoga utilized a trick of deflector shields an weaknesses in shield frequencies to eliminate numerous Klingon warships, achieving a long running stalemate by targeting the crux of linked shield bubbles, first with photon torpedoes and then by beaming antimatter canisters to the linked shields. His tactic was questioned by the supervising admirals since it would not work in reality. Computer simulations had long theorized that precision fire to linked shield bubbles would cause destructive feedback, but in practice the tactic never worked due to flaws in the simulation programming. Scott’s performance was questioned since it was Scott himself, as a youth, who had performed the engineering experiment that proved the simulation wrong. The issue of his grade was rendered moot when he quietly accepted a transfer to Starfleet Academy Engineering School, offered anonymously by one of the admirals who learned of Scotty’s trick.

Cadet Hikaru Sulu’s test ran short and resulted in the complete loss of the Kobayashi Maru. When his simulated USS Exeter received the distress call, he chose to follow the letter of the law and declined to violate the Klingon Neutral Zone. There was a brief discussion among the cadet crew questioning his decision, but the cadet acting as his XO, Maria Theresa Perez-Salazar, quieted all dissent with a stern admonition for the crew to follow Sulu’s orders, followed by an impassioned dialogue with Sulu regarding the weight of his decision. Despite the lack of tactical exercise, the demonstration of chain of command was deserving of high marks and was educational for all concerned, especially Sulu, who was feeling conflicted over his decision to focus on his schooling and subsequently missing spending time with his dying great-grandfather.

Cadet Pavel Chekov found himself outmatched early in the simulation by multiple attackers. Despite his ability to pitch a longer firefight, Chekov instead chose to rush to the end of the simulation by adopting a «scorched earth» policy and luring a large number of attackers into range and self-destructing the simulation USS Yorktown. He was successful in destroying a disproportionate number of enemies, despite the loss of the Kobayashi Maru and his entire crew. It was known that Chekov had an admiration for the reputation of James Kirk, and the instructors ordered a follow-up simulation involving ferreting out an enemy mole while trapped in an outpost station. Chekov also used a suicide attack, causing all parties to be simulated casualties. His instructors were highly critical of this approach in both tests. In particular, they pointed out Kirk’s solution to the outpost exercise was to force everyone to disarm and eventually reveal that there was no enemy mole, causing Chekov a good deal of humiliation.

In the year 2270, Cadet Piper managed to flummox the test by using a computer routine she had read about in a series of novels for young readers. When facing a number of Romulan vessels, her simulated USS Saratoga began taking damage and casualties from hull breaches. Piper, for lack of a better means of controlling the ship, used a hand communicator to feed firing solutions to the library computer via voice commands. She then used a little known emergency override to order the computer to begin rerouting control routines, effectively taking control of the ship. Unfortunately, the communicator fed the emergency overrides to the Academy computers, bypassing the simulator, causing a severe technical outage. While the unique approach was tactically sound for prolonging the life of her ship, it also mirrored techniques used by terrorists, putting her under suspicion of collaborating with a mutinous attempt to steal a prototype starship a short time later.

In the 2280s decade, cadet David Forester, inspired by Kirk’s example, took the test and passed it, reutilizing Kirk’s method of reprogramming the machine.

Another cadet who has beaten the simulation is Peter Kirk. He did this by challenging the other captain to a ritual duel to the death, such that all existing hostilities must be halted for the duration. Peter told his crew to rescue the Kobayashi Maru’s crew and warp away while he was in combat.

Saavik in command during the scenario

Admiral Kirk discusses Saavik’s performance with her

In 2285, Kirk, then an admiral serving as an instructor at the Academy, supervised Lieutenant Saavik’s performance in the Kobayashi Maru scenario. Former Enterprise crew members Spock, Sulu, Uhura and McCoy participated as «actors» in the simulation. Saavik’s performance was predictably dismal; as Kirk observed to Spock, «She destroyed the simulator room and you with it.» Spock had never taken the Kobayashi Maru test, but before he died of radiation poisoning, he described his sacrifice to save the Enterprise as his solution to the scenario.

While breaking Leonard McCoy out of a Federation prison and plotting to steal the Enterprise from the Spacedock in Earth orbit, Admiral Kirk contacted Commander Chekov with the coded message «The Kobayashi Maru has set sail for the promised land.»

The term «Kobayashi Maru» may be a slang term for any hopeless situation in the 23rd century, at least in Starfleet culture. Leonard McCoy considered his and James T. Kirk’s imprisonment on Rura Penthe to be a «Kobayashi Maru» and told Kirk as much, on their first night at the penal mine.

24th century[]

The alliance between the Federation and the Klingon Empire led to the change, in the 24th century, of enemy in the Kobayashi Maru from Klingon to Romulans.

There appear to have been some variants of the simulation using Romulans in the 23rd century as well, indicating that the test would be given differently then as well. Undoubtedly by this point, the Klingons were wholly removed as a possibility.

Cardassians have also been the aggressor in some tests.

The bridge of the USS Venture was recreated for Kobayashi Maru scenario tests.

Cadets that have beaten the simulation in the 24th century include Quintin Stone and Nog.

Typhuss James Halliwell, upon taking the test in 2350, destroyed the freighter, backing up his decision by suggesting that more than likely the crew was dead, and it was just a trap. He also reasoned that the crew would prefer this to capture and torture from their adversaries. Typhuss James Halliwell recorded one of the highest scores for the test in the Academy’s history. (Star Trek: Intrepid)

Mackenzie Calhoun, upon taking the test, destroyed the freighter, backing up his decision by suggesting that more than likely the crew was dead, and it was just a trap. He also reasoned that the crew would prefer this to capture and torture from their adversaries.

When Cadet William T. Riker took the test, he impressed his instructor by ordering an EVA suit be brought to him, so he could fight the enemy by hand.

By the 2370s, cadets taking the test were asked to advance beyond Kirk’s «original thinking» in their efforts to save the ship.

Sinjin Kirk recorded one of the highest scores for the test in the Academy’s history.

Other command tests[]

A similar simulation was later used in the 24th century. It involved a damaged Ferengi ship as well as Romulan D’deridex-class warbirds, instead of a civilian freighter and Klingon battle cruisers, and was performed on the holodeck. However according to Tuvok this version did have a correct solution, that being to retreat. (VOY episode: «Learning Curve»)

By the 2380s, the scenario could include various officers from differents ships and time periods to assist the inviduals in taking the scenario. In 2383, Dal R’El took the scenario several times aboard the USS Protostar until he learned the scenario’s lesson. (PRD episode: «Kobayashi«)

25th century[]

In 2401, Admiral Jean-Luc Picard informed Commander Raffaela Musiker that he was considering an update to the Kobayashi Maru scenario. (PIC episode: «The Star Gazer»)

Seven of Nine tries her hand at diplomacy

In the year 2401, Seven of Nine tried her hand at diplomacy in a special holoprogram version of the Kobayashi Maru scenario. After her failure, Admiral Jean-Luc Picard tried to convince her to work towards a return to Starfleet and peaceful missions rather than resuming violent adventuring with the Fenris Rangers. A short time afterwards, Picard encountered Seven in the company of the Fenris Rangers while the USS Stargazer was investigating the fate of the Jenjoran civilization of the planet Jenjor VI. After Picard was taken hostage by Reska, a half-Reman outcast from the world’s former Romulan occupiers, Seven was able to negotiate an understanding, and Reska freed Picard and agreed to barter peace with the Jenjorans. Although Picard congratulated Seven on solving the real-life application of the scenario, she still declined to immediately return to Starfleet. (PICStargazer comics: «Issue 1», «Issue 3»)

32nd century[]

In 3190, Captain Michael Burnham and Federation President Laira Rillak discussed the Kobayashi Maru scenario in the aftermath of catastrophe of Deep Space Repair Beta Six and the death of three of its crew. Burnham was surprised that Rillak was aware of the scenario, not being Starfleet, but Rillak explained that she had learned of it from her experience in flying cargo around the sector for her father. Rillak felt that the lesson of the scenario was acceptance, and leadership being about balance, knowing what weight was one’s to carry and what wasn’t, something which Burnham didn’t see yet. (DSC episode: «Kobayashi Maru»)

Alternate reality[]

James T. Kirk during the Kobayashi Maru test

In the Kelvin timeline, by 2258 Commander Spock was in charge of programming the scenario for cadets. In that year James T. Kirk of that reality took the test. Like in the original reality, he took the test twice and failed before taking the test a third time. On his third attempt, Kirk won the simulation by reprogramming the simulator and making it possible to destroy the attacking ships with one torpedo each. Disturbed by this, Spock investigated and brought his findings to academy leadership, which called a hearing into Kirk’s actions.

In 2259, one of the video feeds on Admiral Alexander Marcus was of the Kobayashi Maru test monitoring room.

Кобаяши Мару

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Упоминание экзамена «Кобаяши Мару» в классических и новых фильмах «Звездного Пути» породило массу приложений к космическим симуляторам – от самых примитивных, до существующих на современных платформах, однако, ни один из них не учитывает психологическую сторону экзамена, как теста на командные навыки и образ действий в нештатных ситуациях.
Если бы вам представилась такая возможность – отважились ли бы вы подвергнуть испытанию свой характер?

Мы решили создать свою версию экзамена, с учетом именно моральных и психологических аспектов знаменитого испытания.

Теперь у «Кобаяши Мару» вот такая легенда:
Историческая справка. Звездная дата 2381.3
«Кобаяши Мару» (Kobayashi Maru) — является условным повреждённым гражданским судном, находящимся в нейтральной космической зоне расы клингонов, с которыми у людей шло длительное противостояние. Корабль Федерации получает сигнал бедствия и, согласно 6-й Директиве Звездного флота должен ответить на просьбу о помощи. Но при приближении к «Кобаяши Мару» корабль федерации атакуют клингонские «хищные птицы». Команда гибнет, а капитан сталкивается с проблемами ответственности, выбора и неотвратимой смерти.
Экзамен обязаны были проходить все курсанты Академии Звездного флота, чьи амбиции были нацелены на капитанское кресло. Условия компьютерной симуляции были придуманы коммандером Споком. И за всю историю был всего один кадет, который сумел сдать этот экзамен – будущий капитан Джеймс Т. Кирк. Это случилось примерно в середине 23 века.
До этого момента экзамен не менял своего содержания и эмоциональной нагрузки, однако, события звездной даты 2375 и союз Клингонской империи и Федерации делает неэтичным дальнейшее использование старого сценария. Именно поэтому мы изменили условия экзамена.
И сейчас любой кадет и даже новобранец может быть допущен к экзамену. «Кобаяши Мару» стал прекрасным инструментом для проверки личностных качеств и навыков кадетов первого курса Академии Звездного флота. Кроме того, результаты экзамена могут использоваться для определения способностей кадетов и их дальнейшего распределения по специализированным кафедрам.

Участники, купившие билеты на экзамен «Кобаяши Мару» зачисляются кадетами в Звездный флот и проходят первичный инструктаж по безопасности и правилам проведения экзамена. Каждый будет обязан подготовиться к испытанию заранее и (как минимум), прочесть главные директивы Звездного флота. Далее участникам будет предложена симуляция трагических событий операции по спасению гражданского судна «Кобаяши Мару».
Мы обещаем:

  • 4 часа эмоционально-напряженных событий
  • Возможность проверить себя на прочность
  • Возможность узнать свои сильные и слабые стороны
  • Возможность проверить, смогли бы вы стать настоящим лидером и капитаном Звездного флота

Внимание! К экзамену не допускаются:

  • Кадеты моложе 18 лет
  • Кадеты, имеющие хронические заболевания сердца, нервной системы и астму
  • Лица в состоянии алкогольного / наркотического опьянения
  • Слабонервные и гиперчувствительные кадеты

Помните, что ответственность за ваше состояние во время экзамена несете только Вы.

Прочие правила проведения экзамена
Все участники экзамена обязуются соблюдать инструктаж безопасности и условия проведения экзамена.
На экзамен рекомендовано приходить в удобной одежде (брюках) и удобной обуви.
Запрещено приносить колющие/ режущие предметы. Любые мульти-медиа и цифровую аппаратуру (сотовые телефоны и пр. сдаются на входе и возвращаются на выходе с экзамена).
Любой участник в любой момент может покинуть симуляцию. При этом деньги за участие в экзамене – не возвращаются.
Для прохождения первичного инструктажа кадеты обязаны явиться за 30 минут до начала экзамена. К опоздавшим на инструктаж кадетам будет применяться дисциплинарное наказание.
Приходите вовремя. В случае опоздания на экзамен, кадет не допускается к испытанию. Деньги, уплаченные за экзамен, не возвращаются

При покупке билета на «Кобаяши Мару», каждый кадет обязуется зарегистрироваться как участник экзамена. То есть — сообщить организатору при покупке билета или на электронный адрес
Этот адрес электронной почты защищен от спам-ботов. У вас должен быть включен JavaScript для просмотра.
свои ФИО, номер билета и размер стандартной майки (М/Ж, XS, S, M, L, XL, XXL). Регистрация необходима для того, чтобы предусмотреть наличие кадетской формы вашего размера (если этой информации у нас не будет, возможно, вам придется проходить экзамен в форме чужого размера, а это может быть неудобно). По этой же причине завершение регистрации на экзамен «Кобаяши Мару» — за 3 дня до конвента. То есть 25 марта в 24.00 по Минскому времени.
При регистрации в заголовке письма укажите «Кобаяши Мару». Если Вы из другого города и не можете забрать билет заранее, пожалуйста, предупредите об этом организаторов по электронной почте.

Экзамен проводит Мария Вашкевич-Василевская, психолог-тренер с 10-летним стажем работы , сертифицированный коуч ICU, расстановщик, организатор и со-ведущаяя обучающих семинаров по «S-теории» личности и «s- консультированию» в Минске. Проводит бизнес-тренинги с 2008 года, работала в Москве и Минске (продажи и банковская сфера). В настоящее время проводит тренинги по направлениям: сервис, продажи, стрессменеджмент, эффективное поведение в конфликтах, клиентинг и коммуникации в организации. Автор и ведущая семинаров по психосоматике «Женское здоровье».

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